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Changelog & Version History โ€‹

All notable releases for Tidy Up! โ€” Sorting & Shelving Simulator Toolkit will be documented here.

[1.0.0] - 2026-09-13 โ€‹

Initial Release โ€‹

  • 3 Turnkey Scenes Included:
    • MainMenuScene: Dynamic 3D living diorama with camera drift, level select modal (live stars & best times), and settings modal.
    • ApothecaryDemoScene (Level 1): 48 items across 4 categories (Potions, Crystals, Alchemical Tools, Sacred Scrolls) with 180s par time.
    • WorkshopDemoScene (Level 2): 60 items across 5 categorized zones (Ingots, Raw Gems, Precision Tools, Artifacts, Rare Elixirs) with 240s par time.
  • Automatic Physics Sleeper (PhysicsSleeper): Adaptive damping and quiescent sleep optimizer allowing hundreds of loose props to simulate with zero PhysX CPU spikes.
  • Procedural Shelving & Snapping: ShelfZone, ProceduralShelf, and ShelfSlot components with auto-grid generation, orientation overrides, and placement juice.
  • Single Source of Truth (CompletionTracker): Central progress orchestrator tracking items placed vs remaining, par time speed, and 1 to 3 star achievement grading.
  • Progression Economy & Shop: CurrencyManager rewards coins per placed item with visual score popups; UpgradeManager shop provides 4 upgrade paths.
  • Atomic Save System (SaveManager): Crash-resilient local persistence using temporary .tmp buffers and automatic .bak rolling backups.
  • Flagship Editor Developer Suite:
    • โ˜… Toolkit Dashboard & Hub
    • Scene Setup Wizard (1-click 5-header hierarchy bootstrap)
    • Level Health & Auditor (quota checking & 1-click auto-fixes)
    • Bulk Item Importer (CSV spreadsheets to ScriptableObjects)
    • Theme Preset Switcher (Apothecary, Crystal Vault, Industrial styles)
    • Utilities (Physics benchmark stress test and procedural audio synthesizer)

Built for Unity Game Developers worldwide.